Big enemy? Blight them and watch their health drain. Opposition got their own healers? Throw poison at the back two ranks. Being attacked at range by artillery-focused foes? Trigger Blinding Gas to cripple their accuracy. Allies struggling to keep their blood inside them? Battlefield Medicine will pick them up. The Plague Doctor's main priority is keeping their team alive, and if everybody's fine, inflicting various status effects on the bigger enemies that wear them down and tax their Deathblow Resistance saves. You'll never do huge damage in one go, but by stacking Blight effects you can end up doing over a dozen damage to an enemy every turn.It's kind of a confusing class, being half ranged, half melee, taking advantage of marks but not able to mark herself. Her blight it not super strong either, more like utility. I really like her high dodge but it uses a whole turn to get her dodge buff, though that's not always an issue cus she almost always moves first and then with the extra speed will be all but guaranteed to move first in subsequent rounds. I have thought about using her as a dodge tank but that's hard to do unless you put an antiquarian in the first position to force guard and that's not realistic for high level dungeons. Her combo is weird because the stealth really only lasts one turn since one round is used when you activate it. So you get +100% dmg, but that's negated by the fact that you blew a round doing no dmg. However you get 18% crit and a lot more dodge. So maybe it's quite good on bosses, really building up crit and the dmg buff means you get back skipping a turn. But it doesn't seem that good in regular fights. Comboing with lunge for bosses though seems quite effective.Īnyway she's just a little more confusing to build a team with cus her abilities aren't as straightforward as say a highwayman and I never know whether to combo with marks for her or not. I typically bring all hound master, arbalest, bounty hunter with marks over a grave robber. I guess you could sub hound master for grave robber but you'd lose a stress heal or stun for probably equal damage plus a blight. DARKEST DUNGEON 2 GRAVE ROBBER CHAPTER 2 PLUS Maybe combo her with plague doctor and man at arms? Let man at arms buff crit while she stealths and lunges into blighted targets? That could potentially be some huge damage. I think she is a pretty good class, she just seems to lack a role. If you want her to spam stealth into lunge combos she's kind of like a jester doing solos into finale but can do it more than once on a prolonged boss fight. ![]() ![]() Highway man has aoe with grape shot, and pretty equal ranged abilities and stronger melee ones. Maybe pick to the face is what makes her a specialist and gives her a role? Arbalest and hound master both do more dmg to marked targets. She's fast with high ACC, so with Thrown Dagger or Lunge you can often pick off a back row stress dealer or something. ![]() She has a huge natural crit rate, which you can push up to nearly 50% without a too much difficulty. Lunge is her strongest skill, so she really works best in parties where you can use it multiple times in the fight without having to Shadow Fade. DARKEST DUNGEON 2 GRAVE ROBBER CHAPTER 2 PLUS.
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